AI Insights · Timothy · December 2022
Top 5 Cooking Games Performance in Australia Q4 2022
In Q4 2022, the top 5 cooking games in Australia showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
In Q4 2022, Australia's top 5 cooking games on a unified platform showcased diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals the following insights:
Eatventure saw a significant increase in weekly revenue, peaking at approximately $8.4K in the last week of December. Weekly downloads ranged from 8.2K to 15.9K, with the highest downloads recorded in the week of December 19. Active users grew steadily, reaching 37.6K by the end of the quarter.
My Hot Pot Story had fluctuating weekly revenue, peaking at around $12.7K in early December. Download numbers varied, with a notable increase to 7.6K in the first week of December. Active users peaked at 13.6K in mid-December but declined to 10.7K by the end of the quarter.
Lunch Box Ready maintained a lower profile with weekly downloads fluctuating between 2.9K and 11.6K. Active users saw a slight increase from 10.7K to 14.4K throughout the quarter.
Cooking Fever: Restaurant Game experienced a steady rise in weekly revenue, peaking at $15.1K in the final week of December. Downloads showed a gradual increase, reaching 7.4K in the last week of the year. Active users also rose, from 23.6K to 27.8K by quarter's end.
Coffee Stack had minimal weekly revenue, peaking at $63 in early October. Downloads varied, with the highest at 11.7K in late September. Active users saw a decline from 32.9K to 20K throughout the quarter.
For more detailed insights, visit Sensor Tower.